Project

Modes

Key Render Mode
1 Phong Shading
2 Wireframe (quads)
3 Wireframe (tris)
4 Texture Mapping
5 Reflective (Environment Cube Mapping)

Wireframe Quality


Specularity





Textures



Environment




Diffuse

Specular

Normal


Controls

Rendering Controls

Rendering controls are located to the right of the canvas above. Using the number keys, you can select from 5 different shaders. For the shaders which show a wireframe, you can select between two levels of complexity. For the shaders which have specular highlights, you can select the strength and glossiness of the highlights. For the texture mapping shader, you can select from 5 textures, each of which can have specular and normal texture maps, in addition to the diffuse texture. Finally, you can select from several environments, which changes the background, as well as the reflections with the reflective shader.

Other Controls

You can move around with WASD and the mouse (you must click on the canvas to enable mouse control and press ESC to release mouse control). In addition,

Contact

Email: lehman.346@osu.edu